ABOUT   PORTFOLIO
 

Summary

I entered into the games industry with the desire to create aesthetically impressive and entertaining worlds. After close to six years working in the industry I’m still motivated to try and achieve this goal with any project I have the opportunity to work on.

During my time in the industry I have had the opportunity to be involved with level design on various projects, which has given me a greater understanding of how art and design can work together to deliver a better and more immersive playing experience.

Specialties

Extensive experience with: 3DS Max, Maya, Softimage XSI, Photoshop
Working knowledge of: Zbrush, Unreal Editor, CrazyBump

Published Titles

GRID 2 - XBOX 360, PS3, currently in development
Bodycount - XBOX 360, PS3, published Sep 02 2011
James Bond 007: Blood Stone - XBOX 360, PS3, PC, published Nov 05 2010
Blur - XBOX 360, PS3, PC, published May 28 2010
Project Gotham Racing 4 - XBOX 360, published Oct 12 2007
Juiced 2- XBOX 360, PS3, PC, PS2, PSP, DS published Sep 24 2007
TT Superbikes Real Road Racing Championship- PS2, published Jul 04 2008

For more detailed information please download my CV.

Contact

email: cullen_liam@hotmail.com
MSN: cullen_liam@hotmail.com
LinkenIn: http://www.linkedin.com/in/liamcullen
XBOX Live: Dae Han